About
I am a second year MS student in Computer Science at the University of Minnesota, Twin Cities (UMN). I am currently working as a Graduate Research Assistant in the Hulleman Lab at the University of Minnesota, Medical School. My research focuses on analyzing retinal pigment epithelium (RPE) cell images from porcine and mice eyes. I am currently examining and quantifying deposits in these images, contributing to our understanding of retinal diseases, particularly age-related macular degeneration (AMD). I have also taken on the development and maintenance of the lab’s site.
Work Experience
Skills
Check out my latest work
I've worked on a variety of projects, from simple websites to training complex neural networks. Here are a few of them. You can find all of my projects on my Github.
Automated System To Limit Covid-19 Using Facial Mask Detection
Built and trained a real-time video-based deep learning model utilizing MobileNetV2 architecture to detect mask-wearing and identify individuals using a face-recognition model with approx. 95% accuracy.
I like building things
During my time in university, I attended 3+ hackathons. It is always fun to break free from routine and go all in on an idea—pushing boundaries, solving challenges, and building something exciting in just 1-2 days
- A
AI x Journalism: Hacks/Hackers
Hubbard School of Journalism and Mass Communication, Murphy Hall, UMN-TC
Developed a Retrieval-Augmented Generation (RAG)-based search engine/chatbot for a local Minnesotan politician that combines a FAISS-powered knowledge base with Falcon3-1B-base LLM to generate responses to user queries, including citations to sources. - E
Elastic Search Hackathon 2019
Gayatri Vidya Parishad College of Engineering, Visakhapatnam, India
Developed search UI application built using Elastic App Search. It integrates with Elastic Search UI, a library for building customizable search experiences on top of Elasticsearch App Search service. - U
Unity Hackathon 2018
Gayatri Vidya Parishad College of Engineering, Visakhapatnam, India
Developed an endless runner game using Unity and C# during a Unity-sponsored hackathon. Our team designed dynamic level generation, obstacle variations, and an engaging power-up system to enhance gameplay experience.
Get in Touch
The fastest way to reach me is via kambh021@umn.edu.